970803-Herakles Tracked Biverk too far west and couldnt get back to warrens in time so i decided to spend night at Necromancer. Saw old tracks outside but they didnt worry me much. Healed up a bit during day but wasnt on full hps when night came. I figured i better track before i go out to see if any pukes had been in scouting. Found tracks of Tolly and this is what followed. (My first thought was that now there is a HUGE group waiting for me on the outside but that wasnt the case :)) o HP:Fine>A narrow crawlway Exits: North West. o HP:Fine>tr You carefully examine the ground around you, looking for tracks... - Some tracks of a Troll leading west (done less than 6 hours ago). - Some tracks of a Hobbit leading north (done less than 2 hours ago). - Some tracks of a Hobbit leading west (done less than 5 hours ago). You stop searching. o HP:Fine>tr hobbit You carefully examine the ground around you, looking for tracks... t tordrach hobbit tracks You see some tracks of *Tolly the Hobbit* leading north. (done less than 2 hours ago). Ok. o HP:Fine>n A great, dirty Cave Bathmhurz the ancient troll lunges at you with iron-nails. A powerful young troll stares at you. Exits: South Up Down. os You see some tracks of *Tolly the Hobbit* leading up. (done less than 2 hours ago). o HP:Fine> Bathmhurz the Ancient hits your body extremely hard. You feel a strong ache there! You hit Bathmhurz the Ancient's right leg extremely hard. o HP:Fine Bathmhurz the Ancient:Fine>open slab It's already open! o HP:Fine Bathmhurz the Ancient:Fine>flee You stop tracking your victim. You flee head over heels. A narrow crawlway Exits: North West. o HP:Fine>n u A great, dirty Cave Bathmhurz the ancient troll lunges at you with iron-nails. A powerful young troll stares at you. Exits: South Up Down. o HP:Fine>s A Break in the Great Hedge A large flat rock lies here, its surface etched with markings. Exits: North East South Down. * HP:Fine>Tordrach tells you '*lick*' An Old Trail by a Fortress Exits: North East South West. * HP:Fine>t tordrach tolly tracks n Ok. * HP:Fine>A Break in the Great Hedge A large flat rock lies here, its surface etched with markings. Exits: North East South Down. * HP:Fine>close hole Ok. * HP:Fine>tr tolly You carefully examine the ground around you, looking for tracks... Tordrach tells you 'saker tolly' You see some tracks of *Tolly the Hobbit* coming from below. (done less than 2 hours ago). * HP:Fine>tr You stop tracking your victim. * HP:Fine>tr You carefully examine the ground around you, looking for tracks... You see: - Some tracks of a Troll coming from the south (done less than 1 hour ago). - Some tracks of a Troll leading south (done less than 1 hour ago). - Some tracks of a pack horse leading south (done less than 1 hour ago). - Some tracks of a pack horse leading north (done less than 10 hours ago). You stop searching. * HP:Fine>tr pack s You carefully examine the ground around you, looking for tracks... You see some tracks of a pack horse leading south (done less than 1 hour ago). Old Trail by a Fortress Exits: North East South West. The night has begun. You see some tracks of a pack horse leading south (done less than 2 hours ago). o HP:Fine>south Before the Castle Gate Exits: North East South West. You see some tracks of a pack horse leading south (done less than 2 hours ago). o HP:Fine>south Old Castle Gate Exits: North South. You see some tracks of a pack horse leading south (done less than 2 hours ago). o HP:Fine>south Castle Yard Exits: North East South Up. You see some tracks of a pack horse leading south (done less than 2 hours ago). o HP:Fine>south The Castle Square A crumbling fountain is in the middle of the place. A stocky mountain mule is here, waiting to serve. A sturdy pack horse is standing here. Exits: North South. Aha you have found your victim !. o HP:Fine> Tordrach tells you 'camring bend :)' o HP:Fine>kill horse You hit a pack horse's right forefoot extremely hard and shatter it. You see your victim shocked by your hit. o HP:Fine a pack horse:Wounded> A pack horse hits your right leg and tickles it. You hit a pack horse's body extremely hard and shatter it. A pack horse is dead! R.I.P. You receive your share of experience. This is really a genocide... Your blood freezes as you hear a pack horse's death cry. o HP:Fine>get coins corpse You didn't find coins in corpse. o HP:Fine>k mule You hit a mountain mule's body extremely hard and shatter it. o HP:Fine a mountain mule:Wounded> A mountain mule hits your body and tickles it. o HP:Fine a mountain mule:Wounded> A mountain mule hits your body and tickles it. You hit a mountain mule's right hindleg extremely hard and shatter it. You see your victim shocked by your hit. A mountain mule is dead! R.I.P. You receive your share of experience. It begins to be automatic... Your blood freezes as you hear a mountain mule's death cry. o HP:Fine>get coins corpse tr You didn't find coins in corpse. Yants narrates 'what happen to all the bn mages that used to be warlords ?' o HP:Fine>You carefully examine the ground around you, looking for tracks... A raider yells 'Raiders to the rescue!' //Aha! They are busy A raider yells 'Raiders to the rescue!' //xping! - Some tracks of a Elf leading south (done less than 2 hours ago). - Some tracks of a Hobbit leading south (done less than 2 hours ago). - Some tracks of a mountain mule leading north (done less than 3 hours ago). - Some tracks of a ruffian leading south (done less than 5 hours ago). You stop searching. o HP:Fine>s Entrance to the Castle Keep A large rough-looking man walks towards you, eyeing you critically. A malicious thug is here, threatening you. Exits: North East South West. * HP:Fine>south The cloakroom seems to be closed. * HP:Fine>west Corridor Exits: East South. o HP:Fine>south Corridor A ruffian is sneaking around here, looking for some mischief to do. A dirty ruffian draped in rags advances towards you. Exits: North South. o HP:Fine>south End of Corridor A ruffian is sneaking around here, looking for some mischief to do. Exits: North East. o HP:Fine>east Banquetting Hall Exits: East South West. o HP:Fine> Nadu narrates 'the lengthening of spells kinda screwed em :) o HP:Fine>east The Kitchen and Stores A pie has been left here. A musty bread has been left here. You are disgusted! A loaf of bread has been left here. A wooden box, made from rich wood, rests on the ground. A small barrel made of aged oak and strong iron hoops stands here. Exits: North West. o HP:Fine>north The door seems to be closed. o HP:Fine>od n open door Ok. o HP:Fine>End of Hallway A brigand, looking at your nice purse, is sneaking here. Exits: North South. o HP:Fine>north Hallway Exits: East South West. o HP:Fine>west Entrance to the Castle Keep A large rough-looking man walks towards you, eyeing you critically. A malicious thug is here, threatening you. Exits: North East South West. * HP:Fine>east east Berg narrates 'bns get boring to play when you die too many times' Hallway Exits: East South West. o HP:Fine>The stonedoor seems to be closed. o HP:Fine>west //Nope. They aint inside north //here. Must be outside. Entrance to the Castle Keep A large rough-looking man walks towards you, eyeing you critically. A malicious thug is here, threatening you. Exits: North East South West. * HP:Fine>The Castle Square The corpse of a mountain mule is lying here. The corpse of a pack horse is lying here. A crumbling fountain is in the middle of the place. *Tolly the Hobbit* is standing here. *Zeppelin the Elf* is standing here (Glowing). Exits: North South. //Here they are! * HP:Fine>kill elf kill hobbit You hit *Zeppelin the Elf*'s body extremely hard and shatter it. * HP:Fine *Zeppelin the Elf*:Fine> *Tolly the Hobbit* begins some strange incantations... //Of course i hit * HP:Fine *Zeppelin the Elf*:Fine> sancted elf :( *Zeppelin the Elf* panics, and attempts to flee. *Zeppelin the Elf* leaves north. * HP:Fine> *Tolly the Hobbit* utters the words, 'diesilla barh' YOU'RE HIT. A lightning bolt from *Tolly the Hobbit* has reached its goal You're already fighting! * HP:Fine *Tolly the Hobbit*:Healthy> *Tolly the Hobbit* strongly pierces your right leg and tickles it. *Tolly the Hobbit* begins some strange incantations... * HP:Fine *Tolly the Hobbit*:Healthy>flee *Zeppelin the Elf* has arrived from the north. * HP:Fine *Tolly the Hobbit*:Healthy>You feel bolder. You hit *Tolly the Hobbit*'s body extremely hard. *Tolly the Hobbit* panics, and attempts to flee. *Tolly the Hobbit* leaves north. You flee head over heels. Entrance to the Castle Keep A large rough-looking man walks towards you, eyeing you critically. A malicious thug is here, threatening you. Exits: North East South West. * HP:Fine>s A thug hits your left foot and tickles it. //Argh! Leave me be! * HP:Fine a thug:Healthy> The chief thug smites your left arm extremely hard. You feel a strong ache there! * HP:Fine a thug:Healthy> You hit a thug's left foot extremely hard and shatter it. You see your victim shocked by your hit. * HP:Fine a thug:Hurt>flee PANIC! You can't quit the fight! * HP:Fine a thug:Hurt>flee You flee head over heels. The Castle Square The corpse of a mountain mule is lying here. The corpse of a pack horse is lying here. A crumbling fountain is in the middle of the place. *Zeppelin the Elf* is standing here (Glowing). //Noticed your *Tolly the Hobbit* is standing here. //horses dead, eh? Exits: North South. * HP:Fine>kill hobbit *Tolly the Hobbit* begins some strange incantations... You try to hit *Tolly the Hobbit*, but he parries successfully. Ickabod narrates 'speaking of bn's, has anyone seen cowled sorcerer?' * HP:Fine *Tolly the Hobbit*:Fine> *Tolly the Hobbit* utters the words, 'yufzbarr' You are enveloped in flames from a fireball sent by *Tolly the Hobbit* - OUCH //I agree. OUCH! More to come tho. * HP:Hurt *Tolly the Hobbit*:Fine> *Tolly the Hobbit* panics, and attempts to flee. *Tolly the Hobbit* leaves south. * HP:Hurt>change mood agg Ok. * HP:Hurt> *Zeppelin the Elf* begins some strange incantations... * HP:Hurt>kill hobbit *Tolly the Hobbit* has arrived from the south. *Zeppelin the Elf* leaves south. o HP:Hurt>kill elf They aren't here. o HP:Hurt>They aren't here. o HP:Hurt>kill elf kill hobbit They aren't here. o HP:Hurt>They aren't here. o HP:Hurt>south Entrance to the Castle Keep A large rough-looking man walks towards you, eyeing you critically. A malicious thug is here, threatening you. *Zeppelin the Elf* is standing here (Glowing). A brigand, looking at your nice purse, is sneaking here. *Tolly the Hobbit* is standing here. Exits: North East South West. * HP:Hurt>kill elf kill hobbit *Zeppelin the Elf* leaves north. * HP:Hurt>They aren't here. * HP:Hurt>They aren't here. * HP:Hurt>north kill elf kill hobbit *Zeppelin the Elf* has arrived from the north. * HP:Hurt>*Tolly the Hobbit* begins some strange incantations... The Castle Square The corpse of a mountain mule is lying here. The corpse of a pack horse is lying here. A crumbling fountain is in the middle of the place. Exits: North South. o HP:Hurt>They aren't here. o HP:Hurt>They aren't here. o HP:Hurt>south kill elf Saving Herakles. o HP:Hurt>kill hobbit Entrance to the Castle Keep A large rough-looking man walks towards you, eyeing you critically. A malicious thug is here, threatening you. You sense a hidden life form in the room. *Tolly the Hobbit* is standing here. *Zeppelin the Elf* is standing here (Glowing). Exits: North East South West. * HP:Hurt>You hit *Zeppelin the Elf*'s body extremely hard and shatter it. * HP:Hurt *Zeppelin the Elf*:Fine>You're already fighting! * HP:Hurt *Zeppelin the Elf*:Fine> A thug tries to hit *Zeppelin the Elf*, but he parries successfully. * HP:Hurt *Zeppelin the Elf*:Fine> The chief thug leaves east. * HP:Hurt *Zeppelin the Elf*:Fine> *Tolly the Hobbit* utters the words, 'yufzbarr' You are enveloped in flames from a fireball sent by *Tolly the Hobbit* - OUCH //And again. High autowimpy hits. *Zeppelin the Elf* pierces your left leg and tickles it. You flee head over heels. PANIC! You couldn't escape! You hit *Zeppelin the Elf*'s right arm hard. *Tolly the Hobbit* begins some strange incantations... * HP:Wounded *Zeppelin the Elf*:Hurt>flee //Right choice. He hurt and You flee head over heels. //me wounded. This aint Corridor //looking good. Exits: East South. o HP:Wounded>east kill elf Entrance to the Castle Keep A thug is here, fighting *Zeppelin the Elf*. A brigand, looking at your nice purse, is sneaking here. *Zeppelin the Elf* is here, fighting a thug (Glowing). Exits: North East South West. * HP:Wounded>You hit *Zeppelin the Elf*'s left arm extremely hard and shatter it. * HP:Wounded *Zeppelin the Elf*:Wounded> //Ah. Equalled the score. :) *Zeppelin the Elf* panics, and attempts to flee. *Zeppelin the Elf* leaves north. * HP:Wounded>west *Tolly the Hobbit* begins some strange incantations... * HP:Wounded>Corridor Exits: East South. o HP:Wounded>kill hobbit You hit *Tolly the Hobbit*'s body extremely hard and shatter it. * HP:Wounded *Tolly the Hobbit*:Hurt> *Tolly the Hobbit* begins some strange incantations... * HP:Wounded *Tolly the Hobbit*:Hurt> Calisto narrates 'Kardav has 99 hg ar neho rebculeofly luw fehdir' * HP:Wounded *Tolly the Hobbit*:Hurt> You flee head over heels. You were not able to keep your concentration while moving. Entrance to the Castle Keep A malicious thug is here, threatening you. You sense a hidden life form in the room. Exits: North East South West. * HP:Wounded> *Tolly the Hobbit* has arrived from the west. * HP:Wounded>kill hobbit *Tolly the Hobbit* begins some strange incantations... You hit *Tolly the Hobbit*'s right arm extremely hard and shatter it. * HP:Wounded *Tolly the Hobbit*:Hurt> *Tolly the Hobbit* panics, and attempts to flee. //Starting to look *Tolly the Hobbit* leaves north. //better and better * HP:Wounded> *Zeppelin the Elf* has arrived from the north. *Zeppelin the Elf* begins some strange incantations... * HP:Wounded>north kill hobbit The Castle Square The corpse of a mountain mule is lying here. The corpse of a pack horse is lying here. A crumbling fountain is in the middle of the place. *Tolly the Hobbit* is standing here. Exits: North South. * HP:Wounded>*Tolly the Hobbit* swiftly dodges your attempt to hit him. * HP:Wounded *Tolly the Hobbit*:Hurt> *Tolly the Hobbit* panics, and attempts to flee. *Tolly the Hobbit* leaves north. o HP:Wounded>north kill hobbit Castle Yard Exits: North East South Up. o HP:Wounded>They aren't here. o HP:Wounded>north kill hobbit Old Castle Gate Exits: North South. o HP:Wounded>south They aren't here. o HP:Wounded>south Castle Yard *Zeppelin the Elf* is standing here (Glowing). Exits: North East South Up. * HP:Wounded>The Castle Square The corpse of a mountain mule is lying here. The corpse of a pack horse is lying here. A crumbling fountain is in the middle of the place. Exits: North South. o HP:Wounded>north kill elf Castle Yard Exits: North East South Up. o HP:Wounded>They aren't here. *Zeppelin the Elf* has arrived from the north. * HP:Wounded> *Zeppelin the Elf* begins some strange incantations... * HP:Wounded>kill elf *Zeppelin the Elf* utters the words, 'diesilla barh' YOU'RE HIT. A lightning bolt from *Zeppelin the Elf* has reached its goal You're already fighting! * HP:Wounded *Zeppelin the Elf*:Wounded>kill elf You're already fighting! *Zeppelin the Elf* begins some strange incantations... * HP:Wounded *Zeppelin the Elf*:Wounded> You flee head over heels. The Castle Square The corpse of a mountain mule is lying here. The corpse of a pack horse is lying here. A crumbling fountain is in the middle of the place. Exits: North South. *Zeppelin the Elf* has arrived from the north. * HP:Wounded> *Tolly the Hobbit* begins some strange incantations... * HP:Wounded>kill elf kill hobbit You hit *Zeppelin the Elf*'s left hand extremely hard and shatter it. *Zeppelin the Elf* begins some strange incantations... * HP:Wounded *Zeppelin the Elf*:Wounded> *Tolly the Hobbit* utters the words, 'yufzbarr' You are enveloped in flames from a fireball sent by *Tolly the Hobbit* - OUCH //Urgh. Third fireball in //my face. * HP:Wounded *Zeppelin the Elf*:Wounded>flee *Zeppelin the Elf* panics, and attempts to flee. *Zeppelin the Elf* panics, but can't stop fighting to flee. You flee head over heels. You were not able to keep your concentration while moving. Castle Yard Exits: North East South Up. They aren't here. o HP:Wounded>You flee head over heels. Old Castle Gate Exits: North South. o HP:Wounded>south kill elf Castle Yard Exits: North East South Up. *Zeppelin the Elf* has arrived from the south. * HP:Wounded>kill hobbit *Zeppelin the Elf* begins some strange incantations... * HP:Wounded>You hit *Zeppelin the Elf*'s left foot extremely hard and shatter it. * HP:Wounded *Zeppelin the Elf*:Awful> //Yeehaa! He's awful now!! *Zeppelin the Elf* panics, and attempts to flee. *Zeppelin the Elf* leaves east. o HP:Wounded> *Tolly the Hobbit* begins some strange incantations... * HP:Wounded>east kill elf *Tolly the Hobbit* utters the words, 'diesilla barh' YOU'RE HIT. A lightning bolt from *Tolly the Hobbit* has reached its goal *Tolly the Hobbit* panics, and attempts to flee. *Tolly the Hobbit* leaves east. They aren't here. o HP:Bad>Old Stone Building *Zeppelin the Elf* is standing here (Glowing). *Tolly the Hobbit* is standing here. Exits: West. * HP:Bad>You hit *Zeppelin the Elf*'s right leg extremely hard and shatter it. *Zeppelin the Elf* is dead! R.I.P. //BAM! You receive your share of experience. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *Zeppelin the Elf*'s death cry. get coins corpse * HP:Bad>kill elf *Tolly the Hobbit* begins some strange incantations... * HP:Bad>kill hobbit *Tolly the Hobbit* utters the words, 'diesilla barh' YOU'RE HIT. A lightning bolt from *Tolly the Hobbit* has reached its goal You wish that your wounds would stop BLEEDING so much!//ICK! Dont tell //me im gonna die? You get coins from the corpse of *an Elf*. There was 2 gold coins 6 silver pennies 71 copper pennies. * HP:Bad *Tolly the Hobbit*:Hurt>They aren't here. * HP:Bad *Tolly the Hobbit*:Hurt>*Tolly the Hobbit* panics, and attempts to flee. *Tolly the Hobbit* leaves west. Calisto narrates 'o anmumo dnod nidht fuso wikong ki some of bve apnal kw hollergn' They aren't here. o HP:Bad>flee You flee head over heels. Castle Yard *Tolly the Hobbit* is standing here. Exits: North East South Up. * HP:Bad>west west Alas, you cannot go that way... o HP:Bad>Alas, you cannot go that way... o HP:Bad>south south *Tolly the Hobbit* begins some strange incantations... The Castle Square The corpse of a mountain mule is lying here. The corpse of a pack horse is lying here. A crumbling fountain is in the middle of the place. Exits: North South. o HP:Bad>Entrance to the Castle Keep A malicious thug is here, threatening you. Exits: North East South West. * HP:Bad> The chief thug has arrived from the east. The chief thug smites your right leg hard. You wish that your wounds would stop BLEEDING so much! * HP:Bad the chief thug:Healthy> You flee head over heels. Corridor Exits: East South. //I could go inside Necro but then //I would just die to HUGE group like //always. Better get to warrens. o HP:Bad>flee You flee head over heels. Corridor A ruffian is sneaking around here, looking for some mischief to do. A dirty ruffian draped in rags advances towards you. Exits: North South. o HP:Bad>south End of Corridor A brigand, looking at your nice purse, is sneaking here. Exits: North East. o HP:Bad> *Tolly the Hobbit* begins some strange incantations... * HP:Bad>t tordrach zeppelin e *Tolly the Hobbit* utters the words, 'diesilla barh' YOU'RE HIT. A lightning bolt from *Tolly the Hobbit* has reached its goal You wish that your wounds would stop BLEEDING so much! //YIKES! * HP:Bad *Tolly the Hobbit*:Hurt>*Tolly the Hobbit* panics, and attempts to flee. *Tolly the Hobbit* leaves north. Ok. o HP:Bad>e e Banquetting Hall Exits: East South West. o HP:Bad>The Kitchen and Stores A pie has been left here. A musty bread has been left here. You are disgusted! A loaf of bread has been left here. A wooden box, made from rich wood, rests on the ground. A small barrel made of aged oak and strong iron hoops stands here. Exits: North West. o HP:Bad>Alas, you cannot go that way... o HP:Bad>n n End of Hallway Exits: North South. o HP:Bad>w Got away after this and into warrens. Met Tolly by Last Inn tho and got a lb'd some but survived. Not much xps but 13 wps and greater confidence. :)