970131-Labero Labero flees in the wrong direction and ends up in bree.. Pretty amazing log that he survived this long.. Check it out! * R HP:Fine Mana:Hot>Old East Road Meets Greenway A hardened ranger is walking around, looking for tracks. A hardened ranger is walking around, looking for tracks. Exits: North East South West. * R HP:Fine Mana:Hot>The hardened ranger yells 'A Human is here at Old East Roa d Meets Greenway!' The hardened ranger yells 'A Human is here at Old East Road Meets Greenway!' The hardened ranger tries to hit you, but your parry is successful. The hardened ranger hits your body. Nobody here by that name. * R HP:Fine Mana:Hot the hardened ranger:Healthy> You flee head over heels. Large Road Exits: East West. * R HP:Fine Mana:Hot> Old East Road Meets Greenway A hardened ranger is walking around, looking for tracks. A hardened ranger is walking around, looking for tracks. Exits: North East South West. * R HP:Fine Mana:Hot>Large Road A sign is attached to a solid post stands here Exits: East West. * R HP:Fine Mana:Hot> West of Bree A Guard of Bree stands here. A rugged-looking Man is standing here. *a Human* is standing here. *Turma the Half-Elf* is standing here. Exits: East South West. * R HP:Fine Mana:Hot>The Cityguards blow the horn! Bree is being invaded by Sau ron's minions! The Bree Guard fails to hit you. No way! You are fighting for your life! * R HP:Fine Mana:Hot the Bree Guard:Healthy> You strongly pierce the Bree Guard's left arm and tickle it. You flee head over heels. West Gate of Bree There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here. Harry the Bree Gatekeeper stands here. Exits: East West. * R HP:Fine Mana:Hot> You swiftly dodge the Bree gateguard's attempt to stab you. * R HP:Fine Mana:Hot the Bree gateguard:Healthy> You swiftly dodge the Bree gateguard's attempt to stab you. Harry the Gatekeeper closes the gate. Harry the Gatekeeper locks the gate. You flee head over heels. Main Street There is an old street-lamp on the border of the street. A Guard of Bree stands here. Exits: North East South West. * R HP:Fine Mana:Hot> You swiftly dodge the Bree Guard's attempt to hit you. * R HP:Fine Mana:Hot the Bree Guard:Healthy> No way! You are fighting for your life! * R HP:Fine Mana:Hot the Bree Guard:Healthy> No way! You are fighting for your life! * R HP:Fine Mana:Hot the Bree Guard:Healthy>You flee head over heels. West Gate of Bree There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. *an Elf* is standing here. Harry the Bree Gatekeeper stands here. Exits: East West. * R HP:Fine Mana:Hot> *an Elf* fails to hit you. * R HP:Fine Mana:Hot *an Elf*:Healthy> No way! You are fighting for your life! * R HP:Fine Mana:Hot *an Elf*:Healthy> No way! You are fighting for your life! * R HP:Fine Mana:Hot *an Elf*:Healthy>PANIC! You couldn't escape! * R HP:Fine Mana:Hot *an Elf*:Healthy> The Bree gateguard screams 'PROTECT THE INNOCENT! BANZAI!! CHARGE!!!' You swiftly dodge the Bree gateguard's attempt to stab you. * R HP:Fine Mana:Hot *an Elf*:Healthy> Harry the Gatekeeper pierces your left arm. * R HP:Hurt Mana:Hot *an Elf*:Healthy>You hear a call from the other side of th e gate. PANIC! You couldn't escape! * R HP:Hurt Mana:Hot *an Elf*:Healthy> Ooops! You fumble... and hit yourself HARD! * R HP:Hurt Mana:Hot>PANIC! You couldn't escape! * R HP:Hurt Mana:Hot> You hear a call from the other side of the gate. * R HP:Hurt Mana:Hot>The gate seems to be closed. * R HP:Hurt Mana:Hot> Main Street There is an old street-lamp on the border of the street. A Guard of Bree stands here. A old man is walking around, cleaning up. A Guard of Bree stands here. Exits: North East South West. * R HP:Hurt Mana:Hot> The Bree Guard fails to hit you. The Bree Guard tries to stab you, but your parry is successful. No way! You are fighting for your life! * R HP:Hurt Mana:Hot the Bree Guard:Healthy>No way! You are fighting for your l ife! * R HP:Hurt Mana:Hot the Bree Guard:Healthy> No way! You are fighting for your life! * R HP:Hurt Mana:Hot the Bree Guard:Healthy>You flee head over heels. Main Street There is an old street-lamp on the border of the street. A domesticated pony, beast of burden to many, stands here. Exits: North West. * R HP:Hurt Mana:Hot> Main street There is an old street-lamp on the border of the street. A Guard of Bree stands here. A Guard of Bree stands here, waiting in the headquarters. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. Exits: East South. * R HP:Hurt Mana:Hot> The Bree gateguard tries to stab you, but your parry is successful. You swiftly dodge the Bree Guard's attempt to stab you. * R HP:Hurt Mana:Hot the Bree gateguard:Healthy> *a Hobbit* has arrived from the east. * R HP:Hurt Mana:Hot the Bree gateguard:Healthy> No way! You are fighting for your life! * R HP:Hurt Mana:Hot the Bree gateguard:Healthy>You swiftly dodge the Bree Guar d's attempt to stab you. The Bree gateguard tries to stab you, but your parry is successful. You flee head over heels. Main street There is an old street-lamp on the border of the street. A Guard of Bree stands here, waiting in the headquarters. Exits: East South West. * R HP:Hurt Mana:Hot> The Bree Guard tries to stab you, but your parry is successful. No way! You are fighting for your life! * R HP:Hurt Mana:Hot the Bree Guard:Healthy> You pierce the Bree Guard's left arm and tickle it. * R HP:Hurt Mana:Hot the Bree Guard:Fine>You flee head over heels. Narrow street A beggar is here, asking for a few coins. A beggar is here, asking for a few coins. Exits: North South. * R HP:Hurt Mana:Hot> The Bree gateguard has arrived from the north. * R HP:Hurt Mana:Hot> The Bree Guard has arrived from the south. * R HP:Hurt Mana:Hot> The Bree Guard has arrived from the north. The Bree gateguard tries to stab you, but your parry is successful. No way! You are fighting for your life! * R HP:Hurt Mana:Hot the Bree gateguard:Healthy> You swiftly dodge the Bree Guard's attempt to stab you. * R HP:Hurt Mana:Hot the Bree gateguard:Healthy>The Bree gateguard has arrived from the north. You swiftly dodge the Bree Guard's attempt to stab you. The Bree Guard has arrived from the north. The Bree Guard screams 'PROTECT THE INNOCENT! BANZAI!! CHARGE!!!' The Bree Guard tries to stab you, but your parry is successful. You flee head over heels. Main street There is an old street-lamp on the border of the street. A Guard of Bree stands here, waiting in the headquarters. *a Human* is standing here. Exits: East South West. *a Hobbit* has arrived from the east. * R HP:Hurt Mana:Hot> Narrow street A beggar is here, asking for a few coins. A beggar is here, asking for a few coins. A Guard of Bree is here, watching the gate. A Guard of Bree stands here. A Guard of Bree stands here, waiting in the headquarters. A Guard of Bree is here, watching the gate. A Guard of Bree stands here, waiting in the headquarters. Exits: North South. * R HP:Hurt Mana:Hot> Alas, you cannot go that way... * R HP:Hurt Mana:Hot> Narrow street A Guard of Bree stands here. A Guard of Bree stands here. Exits: North East South. * R HP:Hurt Mana:Hot> You swiftly dodge the Bree Guard's attempt to pierce you. You swiftly dodge the Bree Guard's attempt to pierce you. * R HP:Hurt Mana:Hot the Bree Guard:Healthy> You flee head over heels. Oops! You cannot go there riding! * R HP:Hurt Mana:Hot the Bree Guard:Healthy> The Bree gateguard has arrived from the north. The Bree Guard has arrived from the north. The Bree Guard has arrived from the north. The Bree gateguard has arrived from the north. * R HP:Hurt Mana:Hot the Bree Guard:Healthy> You flee head over heels. End of the Narrow street A Guard of Bree stands here. Exits: North West. * R HP:Hurt Mana:Hot> The Bree Guard tries to pierce you, but your parry is successful. * R HP:Hurt Mana:Hot the Bree Guard:Healthy> You pierce the Bree Guard's head and tickle it. PANIC! You can't quit the fight! * R HP:Hurt Mana:Hot the Bree Guard:Fine> The Bree gateguard has arrived from the north. * R HP:Hurt Mana:Hot the Bree Guard:Fine> You flee head over heels. Dark alley Exits: East South. * R HP:Hurt Mana:Hot> The Bree gateguard has arrived from the east. The Bree Guard has arrived from the east. The Bree Guard has arrived from the east. End of the Narrow street A Guard of Bree stands here. A Guard of Bree is here, watching the gate. A Guard of Bree stands here, waiting in the headquarters. Exits: North West. * R HP:Hurt Mana:Hot>The Bree Guard has arrived from the north. Narrow street A Guard of Bree stands here. Exits: North East South. * R HP:Hurt Mana:Hot>You swiftly dodge the Bree Guard's attempt to pierce you. No way! You are fighting for your life! * R HP:Hurt Mana:Hot the Bree Guard:Healthy> The Bree Guard has arrived from the south. The Bree gateguard has arrived from the south. You pierce the Bree Guard's right arm hard. * R HP:Hurt Mana:Hot the Bree Guard:Fine> You swiftly dodge the Bree gateguard's attempt to stab you. The Bree Guard tries to stab you, but your parry is successful. * R HP:Hurt Mana:Hot the Bree Guard:Fine> You flee head over heels. Narrow street A beggar is here, asking for a few coins. A beggar is here, asking for a few coins. A Guard of Bree stands here. *a Human* is standing here. Exits: North South. * R HP:Hurt Mana:Hot> Main street There is an old street-lamp on the border of the street. *a Hobbit* is standing here. Exits: East South West. * R HP:Hurt Mana:Hot> Alas, you cannot go that way... * R HP:Hurt Mana:Hot> Main street There is an old street-lamp on the border of the street. A Guard of Bree stands here. A Guard of Bree stands here. *an Elf* is standing here. Exits: East South. * R HP:Hurt Mana:Hot>*an Elf* leaves east. Alas, you cannot go that way... * R HP:Hurt Mana:Hot> The Bree Guard tries to stab you, but your parry is successful. You swiftly dodge the Bree Guard's attempt to hit you. No way! You are fighting for your life! * R HP:Hurt Mana:Hot the Bree Guard:Healthy> *an Elf* has arrived from the east. No way! You are fighting for your life! * R HP:Hurt Mana:Hot the Bree Guard:Healthy> No way! You are fighting for your life! * R HP:Hurt Mana:Hot the Bree Guard:Healthy>CryHavoc shouts 'rokee ?' No way! You are fighting for your life! * R HP:Hurt Mana:Hot the Bree Guard:Healthy>You flee head over heels. Main Street There is an old street-lamp on the border of the street. A domesticated pony, beast of burden to many, stands here. Exits: North West. * R HP:Hurt Mana:Hot> Main Street There is an old street-lamp on the border of the street. A old man is walking around, cleaning up. Exits: North East South West. * R HP:Hurt Mana:Hot>West Gate of Bree There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. Harry the Bree Gatekeeper stands here. Exits: East West. * R HP:Hurt Mana:Hot>The gate seems to be closed. * R HP:Hurt Mana:Hot> You swiftly dodge Harry the Gatekeeper's attempt to pierce you. * R HP:Hurt Mana:Hot Harry the Gatekeeper:Healthy> No way! You are fighting for your life! * R HP:Hurt Mana:Hot Harry the Gatekeeper:Healthy>You flee head over heels. Main Street There is an old street-lamp on the border of the street. A old man is walking around, cleaning up. Exits: North East South West. * R HP:Hurt Mana:Hot>rl hpi rem lantern You stop using a lantern. * R HP:Hurt Mana:Burning>You grab a strange set of lock picks. * R HP:Hurt Mana:Burning> The Bree Guard has arrived from the east. * R HP:Hurt Mana:Burning> West Gate of Bree There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. Harry the Bree Gatekeeper stands here. Exits: East West. * R HP:Hurt Mana:Burning>pick gate;og You begin to try to pick the lock ... The Bree gateguard has arrived from the east. The Bree Guard has arrived from the east. You swiftly dodge the Bree gateguard's attempt to stab you. *an Elf* has arrived from the east. The Bree gateguard screams 'PROTECT THE INNOCENT! BANZAI!! CHARGE!!!' The Bree gateguard tries to stab you, but your parry is successful. The Bree gateguard has arrived from the east. The Bree Guard has arrived from the east. The Bree Guard has arrived from the east. Harry the Gatekeeper pierces your body. Aye! You cannot concentrate any more... It seems to be locked. * R HP:Hurt Mana:Burning the Bree gateguard:Healthy>No way! You are fighting fo r your life! * R HP:Hurt Mana:Burning the Bree gateguard:Healthy> The Bree Guard screams 'PROTECT THE INNOCENT! BANZAI!! CHARGE!!!' The Bree Guard tries to stab you, but your parry is successful. You flee head over heels. Main Street Someone is here. Exits: North East South West. * R HP:Hurt Mana:Burning> The Bree Guard has arrived from the west. The Bree gateguard has arrived from the west. The Old Man leaves east. * R HP:Hurt Mana:Burning> The Bree gateguard has arrived from the west. The Bree Guard has arrived from the west. West Gate of Bree There is an old street-lamp on the border of the street. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. Harry the Bree Gatekeeper stands here. *an Elf* is standing here. A Guard of Bree stands here, waiting in the headquarters. Exits: East West. * R HP:Hurt Mana:Burning>pick gate;og You begin to try to pick the lock ... Harry the Gatekeeper pierces your right arm. Aye! You cannot concentrate any more... It seems to be locked. * R HP:Hurt Mana:Burning Harry the Gatekeeper:Healthy> The Bree gateguard has arrived from the east. * R HP:Hurt Mana:Burning Harry the Gatekeeper:Healthy>PANIC! You couldn't escap e! * R HP:Hurt Mana:Burning Harry the Gatekeeper:Healthy> Harry the Gatekeeper strongly pierces your body and shatters it. * R HP:Wounded Mana:Burning Harry the Gatekeeper:Healthy> The Bree Guard has arrived from the east. The Bree gateguard has arrived from the east. The Bree Guard has arrived from the east. The Bree Guard screams 'PROTECT THE INNOCENT! BANZAI!! CHARGE!!!' Your magical protection wears off. The Bree Guard lightly stabs your body. PANIC! You can't quit the fight! * R HP:Wounded Mana:Burning Harry the Gatekeeper:Healthy> The Bree gateguard screams 'PROTECT THE INNOCENT! BANZAI!! CHARGE!!!' You swiftly dodge the Bree gateguard's attempt to stab you. * R HP:Wounded Mana:Burning Harry the Gatekeeper:Healthy>The Bree gateguard scr eams 'PROTECT THE INNOCENT! BANZAI!! CHARGE!!!' You swiftly dodge the Bree gateguard's attempt to stab you. You flee head over heels. Main Street Exits: North East South West. * R HP:Wounded Mana:Burning> Main Street There is an old street-lamp on the border of the street. A domesticated pony, beast of burden to many, stands here. A Guard of Bree stands here. A old man is walking around, cleaning up. Exits: North West. * R HP:Wounded Mana:Burning> Main street There is an old street-lamp on the border of the street. *a Hobbit* is standing here. Exits: East South. * R HP:Wounded Mana:Burning>Main street There is an old street-lamp on the border of the street. A Guard of Bree stands here. Exits: East South West. * R HP:Wounded Mana:Burning> You swiftly dodge the Bree Guard's attempt to stab you. * R HP:Wounded Mana:Burning the Bree Guard:Healthy>No way! You are fighting for your life! * R HP:Wounded Mana:Burning the Bree Guard:Healthy> You flee head over heels. At the Sign of The Prancing Pony There is an old street-lamp on the border of the street. A large fountain, made from grey stone, pours water from its center. *a Human* is standing here. *an Elf* is standing here. Exits: North East South West. * R HP:Wounded Mana:Burning>shi You start to concentrate... *an Elf* leaves north. Ok. A blue transparent wall slowly appears around you. Main street Exits: North East South West. * R HP:Wounded Mana:Hot> Main street Something is here. Exits: North East South. * R HP:Wounded Mana:Hot>Main street Exits: North East. * R HP:Wounded Mana:Hot> Main street There is an old street-lamp on the border of the street. A Guard of Bree stands here. Exits: East South West. * R HP:Wounded Mana:Hot> pick gate;og The Bree Guard fails to stab you. No way! You are fighting for your life! * R HP:Wounded Mana:Hot the Bree Guard:Healthy>You flee head over heels. Bree's South Gate There is an old street-lamp on the border of the street. The gatekeeper stands here. A Guard of Bree stands here. Exits: North South. You begin to try to pick the lock ... The Bree Guard barely stabs your left leg. Aye! You cannot concentrate any more... It seems to be locked. * R HP:Wounded Mana:Hot the Bree Guard:Healthy>PANIC! You couldn't escape! * R HP:Wounded Mana:Hot the Bree Guard:Healthy> PANIC! You couldn't escape! * R HP:Wounded Mana:Hot the Bree Guard:Healthy> PANIC! You can't quit the fight! * R HP:Wounded Mana:Hot the Bree Guard:Healthy> The Gatekeeper hits your body and shatters it. You hear a call from the other side of the gate. PANIC! You can't quit the fight! * R HP:Wounded Mana:Hot the Bree Guard:Healthy> You flee head over heels. Main street There is an old street-lamp on the border of the street. A Guard of Bree stands here. Exits: East South West. * R HP:Wounded Mana:Hot> The Bree Guard tries to stab you, but your parry is successful. * R HP:Wounded Mana:Hot the Bree Guard:Healthy> The Bree Guard has arrived from the west. No way! You are fighting for your life! * R HP:Wounded Mana:Hot the Bree Guard:Healthy>No way! You are fighting for you r life! * R HP:Wounded Mana:Hot the Bree Guard:Healthy>PANIC! You can't quit the fight! * R HP:Wounded Mana:Hot the Bree Guard:Healthy> The Bree gateguard has arrived from the west. You flee head over heels. Main street There is an old street-lamp on the border of the street. A Guard of Bree stands here, waiting in the headquarters. A Guard of Bree is here, watching the gate. Exits: North East. * R HP:Wounded Mana:Hot> You flee head over heels. Main street There is an old street-lamp on the border of the street. A Guard of Bree stands here. A Guard of Bree stands here, waiting in the headquarters. A Guard of Bree is here, watching the gate. Exits: East South West. * R HP:Wounded Mana:Hot> The Bree gateguard has arrived from the west. Lestat narrates '*cluck*' Bree's South Gate There is an old street-lamp on the border of the street. A Guard of Bree stands here. The gatekeeper stands here. Exits: North South. * R HP:Wounded Mana:Hot>The gate seems to be closed. * R HP:Wounded Mana:Hot> The Bree Guard has arrived from the north. * R HP:Wounded Mana:Hot> You swiftly dodge the Bree Guard's attempt to stab you. * R HP:Wounded Mana:Hot the Bree Guard:Healthy>pick gate;og The Bree Guard has arrived from the north. The Bree gateguard has arrived from the north. No way! You are fighting for your life! * R HP:Wounded Mana:Hot the Bree Guard:Healthy>PANIC! You can't quit the fight! It seems to be locked. * R HP:Wounded Mana:Hot the Bree Guard:Healthy> The Bree gateguard has arrived from the north. You flee head over heels. Main street There is an old street-lamp on the border of the street. A Guard of Bree stands here. A Guard of Bree stands here, waiting in the headquarters. Exits: East South West. * R HP:Wounded Mana:Hot> pick gate;og The Bree gateguard has arrived from the south. The Bree gateguard has arrived from the south. The Bree Guard has arrived from the south. *an Elf* has arrived from the west. Bree's South Gate There is an old street-lamp on the border of the street. A Guard of Bree stands here. The gatekeeper stands here. A Guard of Bree stands here, waiting in the headquarters. Exits: North South. * R HP:Wounded Mana:Hot>*an Elf* has arrived from the north. You begin to try to pick the lock ... The Bree Guard has arrived from the north. The Bree Guard has arrived from the north. The Bree gateguard has arrived from the north. You swiftly dodge *an Elf*'s attempt to hit you. The Bree gateguard has arrived from the north. The lock finally yields to your skill. The Bree gateguard screams 'PROTECT THE INNOCENT! BANZAI!! CHARGE!!!' The Bree gateguard tries to stab you, but your parry is successful. Ok. * R HP:Wounded Mana:Hot *an Elf*:Healthy> The Gatekeeper strongly hits your right leg and shatters it. You wish that your wounds would stop BLEEDING so much! PANIC! You couldn't escape! * R HP:Bad Mana:Hot *an Elf*:Healthy> You flee head over heels. Main street There is an old street-lamp on the border of the street. A Guard of Bree stands here. Exits: East South West. You flee head over heels. Bree's South Gate There is an old street-lamp on the border of the street. A Guard of Bree stands here. The gatekeeper stands here. A Guard of Bree stands here, waiting in the headquarters. *an Elf* is standing here. A Guard of Bree stands here, waiting in the headquarters. A Guard of Bree stands here, waiting in the headquarters. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. Exits: North South. * R HP:Bad Mana:Hot> You swiftly dodge the Bree gateguard's attempt to stab you. You wish that your wounds would stop BLEEDING so much! You swiftly dodge the Bree Guard's attempt to stab you. You wish that your wounds would stop BLEEDING so much! You swiftly dodge the Bree Guard's attempt to stab you. You wish that your wounds would stop BLEEDING so much! * R HP:Bad Mana:Hot the Bree gateguard:Healthy> No way! You are fighting for your life! * R HP:Bad Mana:Hot the Bree gateguard:Healthy>*a Human* yells 'where?' No way! You are fighting for your life! * R HP:Bad Mana:Hot the Bree gateguard:Healthy>PANIC! You couldn't escape! * R HP:Bad Mana:Hot the Bree gateguard:Healthy> The Bree Guard screams 'PROTECT THE INNOCENT! BANZAI!! CHARGE!!!' You swiftly dodge the Bree Guard's attempt to stab you. You wish that your wounds would stop BLEEDING so much! * R HP:Bad Mana:Hot the Bree gateguard:Healthy> You flee head over heels. Main street There is an old street-lamp on the border of the street. A Guard of Bree stands here. Exits: East South West. * R HP:Bad Mana:Hot>You swiftly dodge the Bree Guard's attempt to stab you. You wish that your wounds would stop BLEEDING so much! No way! You are fighting for your life! * R HP:Bad Mana:Hot the Bree Guard:Healthy> The Bree gateguard has arrived from the south. * R HP:Bad Mana:Hot the Bree Guard:Healthy> You flee head over heels. Main street There is an old street-lamp on the border of the street. *a Hobbit* is standing here. Exits: North East. Alas, you cannot go that way... * R HP:Bad Mana:Hot>Alas, you cannot go that way... * R HP:Bad Mana:Hot> Main street There is an old street-lamp on the border of the street. A Guard of Bree stands here. A Guard of Bree is here, watching the gate. A Guard of Bree is here, watching the gate. A Guard of Bree stands here, waiting in the headquarters. Exits: East South West. *a Hobbit* has arrived from the west. * R HP:Bad Mana:Hot> The Bree gateguard tries to stab you, but your parry is successful. You wish that your wounds would stop BLEEDING so much! You flee head over heels. Main street Exits: North East. Alas, you cannot go that way... * R HP:Bad Mana:Hot>Alas, you cannot go that way... * R HP:Bad Mana:Hot>Alas, you cannot go that way... * R HP:Bad Mana:Hot> The Bree Guard has arrived from the east. The Bree gateguard has arrived from the east. * R HP:Bad Mana:Hot> Main street There is an old street-lamp on the border of the street. A Guard of Bree stands here. A Guard of Bree is here, watching the gate. *a Hobbit* is standing here. A Guard of Bree stands here, waiting in the headquarters. A Guard of Bree stands here. Exits: East South West. * R HP:Bad Mana:Hot>Bree's South Gate There is an old street-lamp on the border of the street. The gatekeeper stands here. A Guard of Bree stands here, waiting in the headquarters. *an Elf* is standing here. Exits: North South. * R HP:Bad Mana:Hot>You swiftly dodge the Gatekeeper's attempt to hit you. You wish that your wounds would stop BLEEDING so much! *a Human* yells 'bash human' No way! You are fighting for your life! * R HP:Bad Mana:Hot the Gatekeeper:Healthy>No way! You are fighting for your li fe! * R HP:Bad Mana:Hot the Gatekeeper:Healthy> The Bree Guard has arrived from the north. You flee head over heels. Main street There is an old street-lamp on the border of the street. A Guard of Bree stands here. A Guard of Bree is here, watching the gate. *a Hobbit* is standing here. A Guard of Bree stands here. A Guard of Bree is here, watching the gate. Exits: East South West. * R HP:Bad Mana:Hot> You swiftly dodge the Bree gateguard's attempt to stab you. You wish that your wounds would stop BLEEDING so much! You swiftly dodge the Bree Guard's attempt to stab you. You wish that your wounds would stop BLEEDING so much! You swiftly dodge the Bree Guard's attempt to stab you. You wish that your wounds would stop BLEEDING so much! PANIC! You couldn't escape! * R HP:Bad Mana:Hot the Bree gateguard:Healthy> The Bree Guard has arrived from the south. The Bree Guard has arrived from the west. No way! You are fighting for your life! * R HP:Bad Mana:Hot the Bree gateguard:Healthy>You flee head over heels. Main street Exits: North East. * R HP:Bad Mana:Hot> Main street There is an old street-lamp on the border of the street. A sparrow is flapping around on the ground. *a Human* is standing here. Exits: North East South. * R HP:Bad Mana:Hot> Main street There is an old street-lamp on the border of the street. *Turma the Half-Elf* is standing here. Exits: North East South West. * R HP:Bad Mana:Hot>Bree Hill A citizen-mercenary waiting for a job. A Guard of Bree stands here. Exits: North South West. * R HP:Bad Mana:Hot> You swiftly dodge the Bree Guard's attempt to stab you. You wish that your wounds would stop BLEEDING so much! * R HP:Bad Mana:Hot the Bree Guard:Healthy> You flee head over heels. Northern Bree Hill A old man is walking around, cleaning up. A Guard of Bree stands here. A rugged-looking Man is standing here. Exits: North East South. The Hedge A Guard of Bree stands here. A robin is here, carrying small pieces of wood to its nest. Exits: East South. * R HP:Bad Mana:Hot>You flee head over heels. Northern Bree Hill A old man is walking around, cleaning up. A Guard of Bree stands here. A rugged-looking Man is standing here. Exits: North East South. * R HP:Bad Mana:Hot> The Bree Guard tries to pierce you, but your parry is successful. You wish that your wounds would stop BLEEDING so much! You flee head over heels. Bree Hill A citizen-mercenary waiting for a job. A Guard of Bree stands here. Exits: North South West. Northern Bree Hill A old man is walking around, cleaning up. A Guard of Bree stands here. A rugged-looking Man is standing here. Exits: North East South. * R HP:Bad Mana:Hot> The Bree Guard has arrived from the south. * R HP:Bad Mana:Hot> The Hedge A Guard of Bree stands here. A robin is here, carrying small pieces of wood to its nest. Exits: East South. * R HP:Bad Mana:Hot> The Old Man has arrived from the south. * R HP:Bad Mana:Hot>You swiftly dodge the Bree Guard's attempt to pierce you. You wish that your wounds would stop BLEEDING so much! No way! You are fighting for your life! * R HP:Bad Mana:Hot the Bree Guard:Healthy> PANIC! You can't quit the fight! * R HP:Bad Mana:Hot the Bree Guard:Healthy> The Bree Guard has arrived from the south. * R HP:Bad Mana:Hot the Bree Guard:Healthy>dism The sun rises slowly above Bree Hill. PANIC! You couldn't escape! Ooops! You fumble... and hit yourself HARD! You wish that your wounds would stop BLEEDING so much! *Turma the Half-Elf* has arrived from the south. You stop riding a pack horse. * HP:Bad Mana:Hot the Bree Guard:Healthy> The Bree Guard has arrived from the south. PANIC! You couldn't escape! * HP:Bad Mana:Hot the Bree Guard:Healthy> PANIC! You couldn't escape! *a Human* yells 'giggle' You flee head over heels. Northern Bree Hill A rugged-looking Man is standing here. A Guard of Bree stands here. A Guard of Bree is here, watching the gate. A Guard of Bree stands here, waiting in the headquarters. *an Elf* is standing here. Exits: North East South. * HP:Bad Mana:Hot> You swiftly dodge the Bree gateguard's attempt to stab you. You wish that your wounds would stop BLEEDING so much! The Bree Guard has arrived from the north. The Bree Guard screams 'PROTECT THE INNOCENT! BANZAI!! CHARGE!!!' You swiftly dodge the Bree Guard's attempt to stab you. You wish that your wounds would stop BLEEDING so much! * HP:Bad Mana:Hot the Bree gateguard:Healthy> The Bree Guard has arrived from the north. The Bree gateguard has arrived from the south. You flee head over heels. Bree Hill Exits: North South West. * HP:Bad Mana:Hot> *a Hobbit* has arrived from the west. * HP:Bad Mana:Hot> Southern Bree Hill A citizen-mercenary waiting for a job. Exits: North East South. * HP:Bad Mana:Hot> Eastern Bree Hill Exits: East South West. Skojardu narrates 'lvl btw :]' * HP:Bad Mana:Hot> The Hedge Exits: North West. * HP:Bad Mana:Hot> Small Square A detached red rose is lying here. A detached white rose is lying here. A cluster of white star-shaped forget-me-nots flourish here in reminiscence. A well-crafted white fountain is here, water pouring forth from it. Exits: South. * HP:Bad Mana:Hot>ccs Caryfuk narrates 'Do I have to open something when I want go south from old loc ation of old caves?' * HP:Bad Mana:Hot>You start to concentrate... ccs Nadu narrates 'You burn *HolyElf the Elf* to death *flip*' Lestat narrates 'gratz' You lost your concentration! You start to concentrate... ccs The Bree Guard has arrived from the south. The Bree Guard has arrived from the south. The Bree Guard has arrived from the south. Saving Labero. Ok. You begin to see scars fade away and a feeling of health comes over you. You start to concentrate... The Bree gateguard has arrived from the south. The Bree gateguard has arrived from the south. You lost your concentration! The Hedge *Turma the Half-Elf* is standing here. Exits: North West. * HP:Wounded Mana:Hot> *Turma the Half-Elf* leaves north. *an Elf* has arrived from the west. * HP:Wounded Mana:Hot>The Bree Guard has arrived from the north. The Bree Guard has arrived from the north. The storyteller yells 'Hoho. Come to the Prancing Pony and donate' Eastern Bree Hill Exits: East South West. * HP:Wounded Mana:Hot> Southern Bree Hill A citizen-mercenary waiting for a job. *a Hobbit* is standing here. Exits: North East South. * HP:Wounded Mana:Hot> Merchant street Exits: North East South. * HP:Wounded Mana:Hot>Spice Shop A herbalist, surrounded by a cloud of spice, smiles at you. Exits: North. * HP:Wounded Mana:Hot>Alas, you cannot go that way... * HP:Wounded Mana:Hot> The storyteller yells 'whatever you can for my stories.' * HP:Wounded Mana:Hot> Merchant street Exits: North East South. * HP:Wounded Mana:Hot>Southern Bree Hill A citizen-mercenary waiting for a job. *a Hobbit* is standing here. A Guard of Bree stands here, waiting in the headquarters. Exits: North East South. * HP:Wounded Mana:Hot> Lestat narrates 'what level are you now sko?' You swiftly dodge *a Hobbit*'s attempt to slash you. * HP:Wounded Mana:Hot *a Hobbit*:Healthy>The Bree gateguard has arrived from th e east. The Bree Guard has arrived from the east. No way! You are fighting for your life! * HP:Wounded Mana:Hot *a Hobbit*:Healthy> *Turma the Half-Elf* has arrived from the east. You flee head over heels. Merchant street Exits: North East South. * HP:Wounded Mana:Hot> The Bree Guard has arrived from the north. The Bree gateguard has arrived from the north. * HP:Wounded Mana:Hot> Southern Bree Hill A citizen-mercenary waiting for a job. *a Hobbit* is standing here. A Guard of Bree stands here, waiting in the headquarters. *Turma the Half-Elf* is standing here. A Guard of Bree stands here, waiting in the headquarters. A Guard of Bree stands here. Exits: North East South. Skojardu narrates 'you killed hoylelf nadu?' * HP:Wounded Mana:Hot>The Bree gateguard has arrived from the south. *Turma the Half-Elf* begins some strange incantations... Alas, you cannot go that way... * HP:Wounded Mana:Hot> *Turma the Half-Elf* utters the words, 'lightning bolt' You are dead! Sorry...